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Below you will find a list of useful drug education resources. You can filter these according to your needs using the filters on the left hand side. See Getting Started for more information about how to use this site.

By default results that have the highest evidence rating, and are Australia-based, are displayed first.

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Game On - Know Alcohol

Game On: Know Alcohol

Interactive program that examines social, media and peer influences on binge drinking.

Year: Year 9–10
Resilient Families logo

Resilient Families Program

Combined school-based and family intervention.

Brain sciences

Preventure

School-based program to increase personality-specific coping skills in high-risk teenagers.

Aussie Optimism, a school-based health promotion program

Aussie Optimism Program

Aussie Optimism is a school-based health promotion program with a positive psychology approach.

Year: Year 1–2, Year 3–4, Year 5–6, Year 7–8
The No Smokes video series provides information for teachers to prevent tobacco use among Indigenous students.

No Smokes

The No Smokes video series provides information about tobacco use for Indigenous students.

Year: Year 7–8, Year 9–10, Year 11–12
The No Smokes Study Guide provides a suite of resources for teachers to prevent tobacco use among Aboriginal and Torres Strait Islander students.

No Smokes Study Guide

The No Smokes Study Guide provides resources for teachers to prevent tobacco use among Indigenous students.

Year: Year 7–8, Year 9–10, Year 11–12
Pure Rush

Pure Rush: Drug Education Game

Fun, arcade-style game to educate students about drug effects and potential harms.

Year: Year 9–10, Year 11–12
logo for Aspire program

Aspire: Smoking Prevention Program

An interactive online program for teenagers that aims to prevent uptake of smoking, and reduce use for current smokers.

Year: Year 9–10, Year 11–12
capsules

“Party Drugs”/MDMA/Ecstasy: Factsheet

Learn about the varied short and long-term effects of taking MDMA/Ecstasy, and the risks involved with its consumption.

Year: Year 9–10, Year 11–12
Alcohol Module

Age and the Australian Alcohol Guidelines: Class Activity

Students learn about safe and legal consumption of alcohol for different age groups.

Caffeine image

Caffeine & Energy Drinks: Factsheet

How much caffeine is safe? Learn about the immediate and long-term risks of heavy caffeine and energy drink consumption.

Year: Year 1–2, Year 3–4, Year 5–6, Year 7–8, Year 9–10, Year 11–12
Cannabis plant

Cannabis: Factsheet

Cannabis can affect the body and mind. Learn about the different immediate and long-term effects of using cannabis.

Year: Year 9–10, Year 11–12
Alcohol and Cannabis Module

Decision-making and Problem-solving: Class Activity

Students learn to make decisions and solve problem

Year: Year 7–8, Year 9–10
Don't Make Smokes Your Story

Don't Make Smokes Your Story

A collection of real stories from Aboriginal and Torres Strait Islander people about the effects of smoking.

Year: Year 7–8, Year 9–10, Year 11–12
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Drug prevention for Aboriginal and Torres Strait Islander youth

An overview of what works, what's uncertain, and doesn't work, in terms of drug & alcohol prevention in the classroom.

Year: Year 7–8, Year 9–10, Year 11–12
Glossary definition

Glossary

Heard a term/drug name & not sure what it means?

Year: Year 9–10, Year 11–12
Hallucinogen

Hallucinogens: Factsheet

Get accurate and up-to-date information about hallucinogens, including the variable risks and effects of consumption.

Year: Year 9–10, Year 11–12
Alcohol and Cannabis Module

How Many People Use Cannabis: Class Activity

Students learn about cannabis prevalence.

Year: Year 7–8, Year 9–10
You are in the minority

How many young Australians use illegal drugs?

Accurate up-to-date information about drug use patterns among young people.

Year: Year 7–8, Year 9–10, Year 11–12
Psychostimulant and Cannabis Module

Influences and Reasons for Drug Use: Class Activity

Students explore why people do/don't use drugs.

Year: Year 9–10
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